Technical and VFX Artist
SpaceJan_Cover.png

Space Jan Mech Janitor

2D Art, Materials, Particle Effects, UI/UX Design, VFX

Space Jan Mech Janitor - User Interface Demo

I was the Technical Artist and UI/UX Designer for Space Jan.

Shaders and Materials

Shaders and Materials

All materials were made in Unity Shader Graph.

Wall-Ride Particles

Wall-Ride Particles

Over six different particle system variations.

Feedback Visual Effects

Feedback Visual Effects

Aiding the player through particles alone.

Nitro Speed

Nitro Speed

Post-processing and character trails for the illusion of speed.

Visual and Particle Effects

Visual and Particle Effects

All particles effects were made with Unity’s Particle Systems.

Main Menu and Additional Sprites

Main Menu and Additional Sprites

These are some of the modular pieces that I designed for Space Jan’s User Interface.

Options Screen Sprites

Options Screen Sprites

The options menu required a user interface sheet of its own.

Control Screen Sprites

Control Screen Sprites

Team Embers Logotype

Team Embers Logotype

Team Embers Audio Division Logotype

Team Embers Audio Division Logotype